Detalhes do pacote

pathfinding-algorithms

Samarthya291244ISC1.0.11

A package for implementing pathfinding algorithms for web apps that need some kind of path finding, maze solving. Supports both weighted and unweighted algos.

pathfinding, maze, djikstra, astar

readme (leia-me)

Pathfinding Algorithms

Hello there! This a package based on Javascript implementations of pathfinding algorithms we made as a part of our college project.

This can be used with any web application that requires any kind of maze solving or pathfinding in general, we've introduced DFS, BFS, Dijkstra and A* algorithms in the first publish.

How to use?

Step 1: Run npm install pathfinding-algorithms in the root directory.
Step 2: Import algorithms and use. That's it. See use cases.

Next steps

Import classes import {dfs, bfs, astar, dijkstra} from 'pathfinding-algorithms'

Running Algorithms for Pathfinding simulations

Arguments

  • grid: grid is a 2D array or array of arrays of object of prototype
    { weight: Number (for unweighted => put anything), isWall: Boolean }
  • start: String (${start_cell_row}_${start_cell_column})
  • end: String (${end_cell_row}_${end_cell_column})

function runBFS() { let bfsGrid = new bfs(start, end, grid); let { path, exploredNodes } = bfsGrid.startAlgorithm(); }

function runDFS() { let dfsGrid = new dfs(start, end, grid); let { path, exploredNodes } = dfsGrid.startAlgorithm(); }

function runDjikstra() { let djikstraGrid = new djikstra(start, end, grid); let { path, exploredNodes } = djikstraGrid.startAlgorithm(); }

function runAstar() { let astarGrid = new astar(start, end, grid); let { exploredNodes, path } = astarGrid.startAlgorithm(); }

Working on improving documentation...