包详细信息

pathfinding-algorithms

Samarthya291244ISC1.0.11

A package for implementing pathfinding algorithms for web apps that need some kind of path finding, maze solving. Supports both weighted and unweighted algos.

pathfinding, maze, djikstra, astar

自述文件

Pathfinding Algorithms

Hello there! This a package based on Javascript implementations of pathfinding algorithms we made as a part of our college project.

This can be used with any web application that requires any kind of maze solving or pathfinding in general, we've introduced DFS, BFS, Dijkstra and A* algorithms in the first publish.

How to use?

Step 1: Run npm install pathfinding-algorithms in the root directory.
Step 2: Import algorithms and use. That's it. See use cases.

Next steps

Import classes import {dfs, bfs, astar, dijkstra} from 'pathfinding-algorithms'

Running Algorithms for Pathfinding simulations

Arguments

  • grid: grid is a 2D array or array of arrays of object of prototype
    { weight: Number (for unweighted => put anything), isWall: Boolean }
  • start: String (${start_cell_row}_${start_cell_column})
  • end: String (${end_cell_row}_${end_cell_column})

function runBFS() { let bfsGrid = new bfs(start, end, grid); let { path, exploredNodes } = bfsGrid.startAlgorithm(); }

function runDFS() { let dfsGrid = new dfs(start, end, grid); let { path, exploredNodes } = dfsGrid.startAlgorithm(); }

function runDjikstra() { let djikstraGrid = new djikstra(start, end, grid); let { path, exploredNodes } = djikstraGrid.startAlgorithm(); }

function runAstar() { let astarGrid = new astar(start, end, grid); let { exploredNodes, path } = astarGrid.startAlgorithm(); }

Working on improving documentation...